{1}{R}: This creature gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
As long as the sun is up, you'll only lose your purse.
3 /
4
Fangblade Eviscerator
Creature — Werewolf
{1}{R}: This creature gets +1/+0 and gains first strike until end of turn.
{4}{R}: Creatures you control get +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)