Sanar enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
{T}: Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn.
0 /
4
Wild Idea
{3}{U}{R}
Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.